Shadow’s Mantle: The only set oriented around melee damage.Note: This will be the set granted by Haedrig’s Gift to seasonal players in Season 19.Unhallowed Essence is used in conjunction with Yang’s Recurve and Dead Man’s Legacy for annihilating everything in sight from a comfortable range. While a glass cannon in earlier seasons, UE’s defensive capabilities have been significantly improved, and it is now a premier Greater Rift set as well. Unhallowed Essence: One of the most famous sets for one of the most famous builds (UE MS) in the game.The Demon Hunter is fortunate in that most of its sets provide both high-end Greater Rifting capability and speed-running with only minor variations. The Marauder’s set grants you access to all at the same time. The most frequently used is the Wolf, which provides a 15% damage buff on a short cooldown. Companions: While not a feature in all builds, the Demon Hunter’s animal pets can provide both offensive and defensive bonuses.Impale: While most Demon Hunter builds see you fighting enemies from a safe distance, the Shadow’s Mantle set and Impale turns you into a melee-range fighter, sprinting into elites for a swift kill and Vaulting away in search of the next pack.Multishot: The key skill in the Unhallowed Essence build and justly renowned for screen-clearing capacity.They are very powerful when used in conjunction with the Marauder’s Set and grant both offensive and defensive bonuses. Sentries: Turrets deployed by the Demon Hunter to damage opponents and provide a wall of defense.It is often used with cooldown reduction on gear and a Cubed Dawn to ensure it is up constantly. Vengeance: A significant damage - and, if taken with the Dark Heart rune, defensive - cooldown.While most frequently taken with the Tumble rune (allowing multiple uses for a lower Discipline cost), melee and speed-running builds also Vault to stun and damage enemies. Vault: A key mobility skill used in nearly every build at 70.Here are some of the abilities you’ll be using with those builds: However, a well-geared Demon Hunter in the endgame will not generally find themselves starved of resources.ĭemon Hunter builds in the endgame tend to emphasize one of three approaches: Making use of the class’s ranged abilities, an assassin-like playstyle that puts you in the thick of an elite mob pack, or building a phalanx of sentries.
Because most of the class’s defensive skills are fueled by Discipline, a player is well served by judicious use. The former refills quickly, whereas the latter is more sluggish. The Demon Hunter’s primary attribute is Dexterity, and it has a dual-resource system in the form of Hatred and Discipline. That incredible speed serves it well in both Greater Rifts and bounties, and players have fallen in love with the class’s ability to do both with minimal talent changes. While fragile, it’s a quick fighter that vaults around the battlefield, always just out of reach, raining death on every enemy in its sights. The Demon Hunter is a primarily ranged class that uses bows/crossbows, traps, bolas, turrets, and animal companions to obliterate opponents from a comfortable distance. Diablo 3’s Season 19 will begin on November 22, and if you’re looking for a class that’s well-placed to capitalize on the Season buff, look no further than the Demon Hunter.